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This was really well made. The controls could be refined a little and this would be a really fun high score game. Great Job!

Thank you for playing! :)

Curious: Which aspects of the controls do you think needs to be refined? Not to imply they're perfect (most definitely not!), I'm just interested in what exactly bothered you.

It's hard to tell, I think it may just not be snappy enough for me?  Like if the gravity instantly reversed when you tapped it but was still weak compared to a hold of the button, that would make it feel better. Or maybe it's not the gravity itself but the momentum of the green guy. Cause the biggest problem for me was when he'd be hurdling toward spikes, even when I changed the gravity in time he just had too much momentum and kept going into the spikes anyway. I don't know, hopefully that  helps?