Well, I'm a professional after all ~ In-depth critical analysis fits the resumé for a game designer :)
Even with those nitpicks I layed out, they did not affect my experience overall nor were they even noticable for the most-part. Of course fix them when you can, what I mean os that there's no rush really. The game's great regardless
Yeah, I figured they were intentional. Probably using the standard Unity Material giving them that low-poly feel if I remember correctly
Yeah, we tried our best. And a few tweaks beside, I'm proud of all the work we put into it
TOMATOES FTW!!! 🎉