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(+2)

I like the calming coordinated visuals, but feel the basic concept is lacking originality. One of Mark's suggestions in the theme video was literally this exact concept, but applied to Tetris.

I also managed to glitch out the physics so I could move the level walls right through the box. Could have kept playing forever, as I could still collect the yellow target.

Congratulations on making something that works as a proper game in 48 hours. That's not a simple feat, I know!

Thank you for playing the game, and I value the feedback! Yeah I couldn't finish the collision system, and fixes will be done after reviews. This is my first Jam submission and it has been a good learning experience. Will try to come up with better ideas in the future. Thanks again for the encouraging words! <3