Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Very cool concept, and well programmed! I feel like it might be better if the intruders weren't random and instead had fixed paths, because it sometimes feels easier to just draw one path and keep restarting until it eventually works. Although I understand that having fixed paths might lead to cheesing in one way or another. It's a tricky problem to solve, especially in under 48 hours. Anyway, great entry, it was very fun!

(+1)

Thank you!! Yeah, when I was testing it mid-development I found that if you ran it a few times there was a good chance it'd eventually work. Tough problem, but yeah I think more predictable enemies would allow for more strategic thinking when chosing a path. Thanks for playing! :)