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Hey, thank you so much for the feedback. It makes me really happy that you liked the concept :)

About the tight gaps, did you mean this spot here (pic below)? I noticed I put the hitboxes there a bit too tight, but sadly after the jam ended :(

I worked on this game solo and focused not enough on the art. Combined with my lack of drawing experience and the time pressure: it shows.


(+1)

Yep it is this one tight spot here. This concept feels like something can be expanded on alot, with interesting enemy types and exploring the consequences between them. Anyways great work with this, solo jams in 48 hours are hard :(