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This game is creative, I like the idea of choosing when to jumpscare the player. However, I have no idea why I won. This game would benefit from a tutorial. All the art is blurry, likely due to the filter being bilinear. I like the simplistic art style. Good job!

Thank you for the kind words! and yes, I ran out of time to make a tutorial and turn off the bilinear filter, but I'm glad you enjoyed what you did get to play!
If it helps the goal is to keep the player playing until the time runs out (hence the multiple time limits) and you also get points if the player had more fun while playing the game.