Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Great entry to the newly created "Vampire Non-Survivor" genre :D.

Very fun and satisfying to both die and level up. I do think it shouldn't always fully heal on level up as that turns it into a very frustrating choice of staying low level and waiting long times to die or keep regenerating and eventually die quicker. Maybe just a small heal on level up could be sufficient to allow for a better balance?

(+1)

Thank you for playing and for the feedback!

The healing is not full, but we will take it into consideration.

The idea behind it was to make the player level up and to die at "late" game in order to have a bit more gametime and view content 

(+1)

Alright yeah, that's a fair point! I did really enjoy the 1% crit chance upgrade, which is definitely a late game perk, only coming to fruition after a longer session, so that does at least compliment each other well.