Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

A little slow for me... Loved the art and feel, but the day process became tedious when the garden became full.. although this might be relaxing for some.

Because of the kind-of random order in which the plants are planted, it's hard to know how long they've been there. It doesn't seem to be important for this game, but it would be nice to have an element of strategy by knowing how long it's been since they were planted or they last grew and having a limit to how long they can last without a growing action. If there is already one, I didn't see it and I felt like there was no way to lose, so the game never ends (maybe that's the point?)