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(+1)

That's a lot of fun! Oddly enough, it seems like a lot of the games I've enjoyed the most are a bit out of theme. Reversing is the mechanic for this game, where the theme is meant to be a different role than traditionally. Still, it's always impressive to be able to create a game in the time frame. Great job!

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Glad you've enjoed it :D

Our interpretation of a theme was that instead of reversing a player's role we made it so player can reverse roles of objects around. For example, role of an arrow/shooter is to kill, but player can reverse its role, making the arrow shooter peacful