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(1 edit) (+1)

I actually never ran into an enemy either time I played and trapped myself pretty easily. I don't think the idea of getting to big to move isn't a bad one, but with no way to decrease your size manually it kinda takes away from the enjoyment. Also the glitching static texture is really grating on the eyes. i think a solid color may have been a better choice. I think with a bit more time you could make a solid game out of this! Very neat idea!