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(+1)

This game was so cute from the music to the character designs! I really loved the obedience mechanic and I think it could really be expanded further like having the trainer give you healing items (or a different item that ends up hindering you inadvertently) like in Pokemon if you manage to stay in the green.

(+1)

Funny thing is that's what we were going to do, but by the time I had the obedience mechanic finished I had been working 21 hours straight and was struggling to focus - in the end I figured it would just be easier to be a bit generous with the health-bar as I didn't want to make something brutally difficult.

Thanks so much for the feedback! We're definitely thinking about expanding further

Honestly the amount of health was just right since I barely had enough by the end, so I think that was a good call for this jam version!