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This is really great. Insanely polished, plays great, looks and sounds great. The "leveling down" mechanic is definitely really interesting, but it does feel kinda painful every time you do. The great, adrenaline filled feeling of leveling up in most games is completely reversed in this game. That's not necessarily a bad thing, but I feel like maybe having some small increase in one stat as a reward for your sacrifice would make it feel at least a little better. Really great game though!

Thanks! I'm glad you enjoyed it! I wanted to reverse the hero's journey so instead of a hero starting weak and achieving great things you start powerful then end up weak and achieving not great things.

You're right, I think I have a really interesting idea but it is missing something. I might play around with a loot reward system for a post jam version.

Thanks for the great feedback!