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Oh that sounds cool, will have to check it out when I'm able to! Also great to hear that it seems balanced! Given how simple the Hero AI is,the Boss' forces had everything in their favor before some last minute changes.

Regarding blurry sprites, yeah there's definitely a way to do it, I just missed fixing it (when I use Unity, the game camera takes up roughly a quarter of my laptop's screen - easy to miss some things this way).

Thanks for checking it out and thanks for the feedback!