Interesting concept and very good presentation. However, the execution of the priest's AI was quite lacking. I was making noises in several areas near the objects that I was bound by and he wouldn't look at these objects. It make it extremely difficult to get him to do what I wanted him to do and actually losing seems to be quite hard. If his AI was polished up I could see this be an interesting game with several levels. Keep making games and I'm interested to see where else you go in your journey! Again though, the presentation is very solid, the music is quite good!