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The game plays pretty good overall. The way the unit selection works makes the gameplay become just button mashing all the units. This is unfortunate, because it looks like a lot of effort went into the different unit types and like strategy is just out of range. I really like the way everything looks while the troops are marching and being attacked by the towers though, and I also liked the character art.

Thanks for the feedback!

Yes, unfortunately the balancing had to move towards the button mashing :(
My initial idea was to make the player find a strategy using all of the three units, but in 48 hours that was the best I could do hahahaha