Thank you! Our idea was that it should feel more like a puzzle than an action challenge
The pointer is not a you-issue I'm afraid, that's one of many (oh so many) bugs that were left unresolved before the time was up
Understandable, the deadlines seem to go so fast when you're on the clock... Hopefully a post-jam update can remedy it!
We got back to the game again this morning and with a fresh set of eyes we figured out that the game was missing a whooping 3 lines of code which was breaking the entire game, but that's game jams for you.