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The intro cutscene is pretty cool and it must've taken a lot of time to model all those assets since it's a 3D game, but level 2 seems to repeat indefinitely. Still, the game is a cool idea and was definitely enjoyable. The mechanic that your "lives" are actual characters in the world that follow you around is pretty cool, even though it caused me to respawn and die immediately a few times since they were standing over hazards when I took their place. Overall good job, but would've been better with a few more levels and better level design. The theme also isn't present in the gameplay, just the setting, which is a shame.

We had a very talented 2D artist :)

It was difficult to handle the AI I added a lot of safety mechanism but they still break from time to time, question would you have rather they stay static on the beginning and you start from there, they rush to the exit with you, or they follow you behind ?

Also any ideas how to add the they into the gameplay maybe at some point we can fight the cook ?