Needs alot better presentation, you won’t believe how much that carries games. One instantly beneficial change would be to ditch the button press and make it more interactive.
Viewing post in Shoot 'Em Down jam comments
Yeah, I get what you mean. I'm not the best artist around (especially not when accounting for the time constraints), so unfortunately what you see is what you get!
I also agree with the interactivity comment. I decided against having the boss' attacks be button presses, but for some reason didn't think of having the troops button-mapped. I also thought of adding the ability to select where you spawn the troops which would add some more to the decision making, but I ran out of time. In short, there's definitely room for improvement were it to be developed further.
Thanks for checking it out and thanks for the feedback!