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Hey Yollie and team! Good to see you in another jam! 

The presentation on this is pretty dang sparkly. Good camera shakes, impactful actions, lots of good player feedback all around.

I tried this in webGL first, then download and encountered the same issue. I kept getting hit by nothing and couldn't figure out why. I couldn't even complete the second objective. The bullets felt pretty hard to dodge as it was, but they seemed to hit me or damage me before even hitting me in some cases. I'm not sure what happened.

Unfortunately, I wasn't able to see any abilities beyond he basic shooting enemy. And while helpful, the tutorial bit at the start of every run made restarting feel a little more time-consuming than I would have liked. 

Still a very nice looking game, especially for 48 hours. Well done team. Keep making games!

There's a mechanic that's pretty badly communicated towards the player - you can't possess an enemy infinitely, after time you'll just start taking damage over time, that's probably what you encountered. Thanks for playing the game!