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The idea of attacking a tower defense makes it quite different because now you can observe and plan how to tackle the attack, like a tactician!

The game can be executed better like placing units and having a “GO” button, and both the units drain being faster. But for anticipation, it could work!

Nonetheless, I enjoyed my time playing the game! Finished it too~ I’m not sure if stacking the units is the dev intended solution though. …and ouch stacking shooting sounds hurts my ears…