Choosing which pieces to deploy and when ended up being an interesting puzzle to solve! I also liked the gradual introduction of different pieces, which added more complexity and decisions to each level. While certain areas may be a little rough around the edges, it does a very good job of conveying the game's idea and potential.
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I, Computer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3015 | 3.074 | 3.286 |
Enjoyment | #3031 | 2.673 | 2.857 |
Overall | #3233 | 2.829 | 3.024 |
Presentation | #3481 | 2.739 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a Tower Defense game, but instead of being the one to place down the tower, you're the one attacking instead.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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