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(+5)

Definitely an intriguing story Keith is really scary with his kind of nice and angry attitude or in other words his contradictions it's like he is a ticking time bomb lol.

Something that bothered me was that at first we had a lot choices and later just some even tho it would make more sense having more choices after he kidnapped us because the Mc is kinda too nice and too trusting for their situation and i think having also choices of more neutral and non nice one would be nice. But that's just my opinion and a suggestion which you can or not consider ^^

But because that wasn't the case i didn't really like the MC because their lack of "awareness" it would've i guess made more sense if we were close to him like a friend or an ex we didn't hate.

Oh also there were some sentences in the beginning that were kinda awkward/confusing because they didn't are grammatically correct or kinda repeated what was already said a dialogue before.

I hope you don't see my point of view as me attacking you or anything i don't intend to upset you but if my comment did i can also delete it 

Take care

(1 edit) (+4)

Thank you very much. I'm still correcting grammatical errors, I don't speak English so it was difficult for me to write this game, but I still made an effort.

On one hand, regarding MC's attitude, I wanted to depict cases of Stockholm syndrome. Perhaps I didn't involve the player enough in the story for it to make sense, but I understand your point. 

Thank you! I'll keep your comment in mind for future games!