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Cool mechanics and nice implementation of the drone flying. I really like the dynamic level load in and out. Maybe you could try to set the transparency of the spawned in objects from 0% - 100% in a very short amount of time to make it a bit more fluid.

It would mean a lot to me if you'd try my game Protocol PAR-C3L as well :)

(+1)

oh like a teleport type shader?  That would be cool.  Thank you for trying our game!