The idea is interesting and not bad. It's easy in the first two modes but the biggest problem is the lack of variety in my opinion. You could put some twist along the way or things that reward you like, you write in a certain grid with long words and when you finish you get an extra protection against attacks. Something like that. Also, please add different options for resolutions, the experience will be more comfortable. I hope the games improve in future updates.
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Thanks for commenting and giving feedback. I already have an idea for improving enemy variety. The adjectives attached to enemies will modify their stats, instead of just being different words to type. For example, a "fast elf" will attack 20% faster than an "elf". The hard part is implementing it.
I also think the first two modes are easy but a lot of people found the first version too hard so I added them.
Yeah, there were UI issues in the downloadable builds which I couldn't sort out quickly, and I wanted to get the demo out today, so I made the resolution fixed at 1080p. I assumed most people will play in the browser where going fullscreen doesn't cause these issues.
If you want to keep track of development progress, you can follow me to get notifications when I update the game.