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(1 edit)

Hi! Thanks for letting me know. This same issue happened in Pixel8r where I was using a nearly identical code block.
I've just uploaded a hotfix! Please let me know if it works for you.

It seems to work, but if I could have a version with the name of the grahp such as Advanced_Normals_To_Roughness, as that would allow me to override the gumroad version, all my old materials used it and without being able to override it I can't update

This is a good suggestion, thanks!
I'm going to first tweak some how how the height works, because it seems to underestimate the contribution of the heightmap.

Once that's completed I'll push an update, probably tomorrow!

Follow-up reply, I've made this change as well as some performance and quality improvements. Check out 1.6!

hello, I'm just curious which SD node or functionality did you use that is not working anymore? I'm now worried about new SD version if it breaks legacy sbsars

Hi! In a pixel processor I left I think a multiply with nothing plugged up into the B input so it defaulted to zero. Apparently that's not a thing you can do anymore, and I had to provide an input. It still worked in Painter but would hard crash Designer. Weird bug haha.