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Got damn it didn't occur to me that the beanstalks are holding the platform in place (I am not clever). What engine/ framework did you make the game in?

(+1)

No worries haha, its probably not your fault anyway. I'm working on visual improvements that will hopefully clear that up in the 'post-jam' version! For the engine I am using Godot 4, its been my go to for a while now :>