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Although I enjoyed the concept and understand this was made for a 72 hour jam, there were a few elements that left me feeling a little confused. For example, why was Pennywise in the Ukraine? Didn't Pripyat become a ghost town after the Chernobyl disaster back in the 80's, due to the high levels of radiation? Also, there didn't appear to be many puzzle elements apart from switching off the TV? Was I calling Monica on her phone when she was at the shop? Were mobiles that accessible in 1997?

If there had been more interactions with Monica to create additional tension and a few other puzzles in her apartment, I think this could go on to be a really good indie game. 

Congrats on getting this completed within the allocated time at any rate - the jump scares didn't really 'get' me, but I appreciate the effort. 

Well done!