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Wow thanks for the support and video, it helps me see what works and what doesn't.  You're doing better than everyone I tested this game on, I think I just made it too hard. I'm working on a part 2 that will have a slower difficulty curve and more mechanics which I'm hoping will make it more entertaining. Again thanks for the video, you got another sub :)

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I actually think you handled the difficulty curve well, especially given the numbered points when I got stuck. I think my biggest problem was that I kept thinking of the triangles as real objects, so I spent way too long trying to put a ramp inside the alcove to kill the orb bots instead of just sticking them to the wall outside the hole. Like I was trying to make sure it didn't slide out.