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Bartender simulator. Wow. I never thought deeply about what these guys go through during their working days (I don't go to bars so uh ¯\_(ツ)_/¯ ) so this is truly an eye-opening point of view. These guys aren't just here to serve drinks, they're also apt listeners and even sometimes almost directly influence the flow of the convo.
Well maybe it's not fully accurate (idk), but the way the script's written makes this PoV fully believable, and all the characters relatable. It's just a really great read!
And then I realized this game (very likely) happens in the same continuity as this silent Kokoro VN and it went from great to amazing in my head. And then I got to the reference about manly Rinnosuke with the soccer ball and it went from amazing to "yoooo they really did that"

I really enjoyed serving the drinks, even when there's only one "choice", because playing as the bartender, it truly feels like a key that unlocks the next bits of dialogue rather than a standard VN Brand Choice™. When in fact, it's still just a standard VN dialog choice. I really can't pinpoint why it feels different but again, this is the most actual fun interactions I've had in a VN in a while.

I'm remembering this sidestory in Yakuza 0 where Majima becomes an impromptu bartender now lol

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Hey Medal Hunter, I always appreciate your candor with comments, so I'm happy you enjoyed our entry so much.

To read how much of an impact the writing and presentation it had on you truly blows me away; as a writer, I always strive to make sure people can relate to the stories I try to tell, so to hear it does is wonderful. But our voice crew and artists really brought everything to life, and I wanna make sure they get their due too; I'm so proud of them and their choices for every character.

Our original vision would have been even more involved as a player character, but we had some circumstances out of our control impact the production, resulting in a switch to a more dialogue-based "serving" menu. I'm glad you still found enjoyment in the choices system even despite that! (We hope maybe someday to make the game in a fashion that is closer to the original vision.)

And yes, I love that mission too; I cannot help but admit that certainly did play a role in the creation of this game, most especially in the drink descriptions.