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(2 edits) (+1)

Art, gameplay and soundtrack very well set in for the mood of Portal, or what it would be like if it was made for the GameBoy!

I would maybe add a way for the player to reset the test chamber, in case the Companion Cube gets stuck.

I can see you thought on something of the kind because you have that 'chamber selection' screen working already. But maybe add a way to link the player there without full reset

Kudos!