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This is really inspiring! I really like Sokpop and Tiny Mass' style of short, self-contained games done within clear time limit. I think it's helping me combat my own tendency to let scope creep go on and on until the entire project becomes too overwhelming. 

On the other hand, I have also found that as I grow up and within what spare time can be squirreled away as working adults...short games are the coolest thing ever! Committing to a 200 hours game is difficult, but I can always find time to play a full run of Within a Dead City...or two. 

I feel you. I do a book club-style video game podcast with a couple of buddies, and we've all become parents over the last three years. We have to limit ourselves to a couple of longer games each year, and we always enjoy games that will quote-unquote "only" take 5 or 10 hours to get through. We definitely appreciate a game that only takes an hour to say what it wants to say.