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Alright, I have a couple of bugs.

First, I went and waited eight minutes for Phonty to emerge so I could see him breaking the walls around the doors. (I waited in the corridor that contains the equivalent of what the Head Teacher called "the closet" (I call it "the rack room") in AEWVS: CC.) But guess what? For some reason, he just crashed straight into a nearby wall in the corner and fell into Unreal Engine's void. I don't know why, but I suppose it was because the corner was so narrow. Also I didn't get to take a screenshot before I walked too far off the edge and fell into the void with Phonty.

I took this screenshot though. He emerges from the bottom, right? I always wondered about the way he did that straight on top of the pedestal, but I guess I know now. He just phases straight through it. To be honest, I would personally consider that a bit of an oversight...I mean, if I got Phonty to emerge, I would hoist him up on a stable platform that seperates into his legs on top of the pedestal.


Secondly, I got Alice to slice a door open and guess what? Not long after, a book just randomly inexplicably levitated in the air in front of the door parallel to the bookshelf it was supposed to be on. Also at some point another book quickly flickered next to it.

I'm so far behind on my blog post about every recorded idea, suggestion and bug for AEWVS... (._.) (even excluding the ones in Discord)