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(+1)

Interesting game. The visuals looks good to me. Good work on the lightning, fitting the “horror” ambient you aimed for. The only drawback as people mentioned below are the “discovering” of controls. Player should know at least which keys to press. You can phrase key actions more generic to hide in game stuff.

Good job to both of you!

(2 edits)

Thank you for playing, yea all the controls were written in the grass in the starting area. I meant to have the NPC point the player over there, but I guess people didn't have enough patience or know to check the NPC after dying. I meant to have dying as the core mechanic like in Elden Ring, but most people seemed to restart after dying once.