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Thank you, I’m glad you liked it! I hope to redo the current level using a terrain system and a river shader to make the level more vibrant and immersive. The idea in a more developed version of the game is that you would have to pick what you packed to go on your hunting trip and then choose how many days you stayed out to gather your pelts. That way you have to balance the risk vs reward of staying out later, plus manage all of your gear to have a successful trip and survive to make it home.

I’m glad you found the hidden turtle, unless it was the one back at camp, he doesn’t count. ;)