If you're a fan of Metroid, you will like this game.
If you're not a fan of Metroid, you will like this game.
Where do I start?
First off, I spent a minute or two enjoying the main menu before pressing PLAY.
The game has a head and a tail. Immediately you know your goal: find and neutralize glitchy threat. Shortly after your arrival is pleasantly welcomed by the space-facility-like atmosphere.
Gameplay is simple yet fun. You get the hang of controls fairly quickly, and what changes is the environment.
Level design is pretty memorable. Introductory levels make sure you learn to use player mechanics appropriately, and it gets progressively harder (but never too hard).
Random glitchy environments make sure that the game sticks to the "Glitch" theme for the jam, and are a nice addition to regular gameplay.
Sound designer(s) did a phenomenal job on this one. Together with the stunning visuals, they create a fitting and lovely atmosphere.
Once again John, you had outdone yourself. Every game you made never failed to hook me. Surely an emerging gamedev talent.
P.S. EE when?