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Astonishing accomplishment!

The game plunges players into a dimly lit room, resembling the desolate chambers of Poe's tormented protagonist. The ambient sound design is superb, the eerie whisper of the wind, all serving to amplify the creeping sense of dread. The atmospheric visuals, bathed in muted shades of gray and black, create a somber and gloomy environment that perfectly complements the poem's dark themes. As you explore the room, you'll encounter various objects that offer clues to uncover the mystery behind the visitor, the titular raven.

The true brilliance of "The Raven" lies in its ability to immerse players in the protagonist's deteriorating mental state. Through a series of hallucinations and disturbing visions, the game expertly conveys the character's descent into madness. The use of disorienting camera angles,  and unsettling transitions creates an unnerving sense of unease, constantly reminding you that nothing is as it seems. 

However, despite its many strengths, the game's mechanics and interaction are minimal and that creates more a narrative, visual novel type of feel to it, rather than the walking simulator, at times. 

Nevertheless, the game successfully delivers a gripping and immersive horror experience. I loved every minute of the game and definitely recommend people trying it out, although as said in the review, this won't be everyone's cup of tea. 

Best of luck with the future developments. Cheers! 

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Hi, Niven!

I'm glad to hear that you enjoyed "The Raven" so much. Honestly, I was a bit nervous when I released this game, as it's quite different from what you typically find here on itch.io, but your review reassured me.

"The Raven" is a narrative game meant to be experienced like a short film with small moments of interaction. I put all my effort and dedication into the dialogue and atmosphere, which I worked on for a long time to achieve.

I understand that the game won't appeal to everyone, but as long as there are people who like it and appreciate the effort that went into it, I'll be more than happy.

Thank you for taking the time to play and review "The Raven." Your feedback means a lot to me.

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Absolutely, 100% agree. (I was just going over some personal projects, just checked the notifications).

My review is just straight from the heart. It feels like most games are desensitizing the feeling of dread and atmosphere, but with your work it merged into something bigger, with more depth and superb execution. You should be proud. 

Once again, best of luck with the future endeavors and can't wait to see more.