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Oh, we're in the faves! Thank you so merrily!!)

Can you tell us more on the controls? What is it you liked the most?  We're thinking of the way to make the controls simplier in the full-play, however still intend to use mouse + keys, with keys for movement (we feel the idea of wandering through the dreamscapes is best felt with every step made/pressed, not clicked). 

There's an idea of hypnotic regression behind the actual events on the screen. We shall tell more and reveal other chars and the whole story in our bigger game. Still, this little prologue acts on its own and may give lots of hints (even answers) to whatever will be in developing OutopiA. 

Thanks for encouraging us!