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(1 edit)

Oh and thanks for the feedback :) 

Maybe you pressed H by mistake (show hide HUD) one of the undocumented keystrokes I use for testing things out.... maybe it shouldn't be so close to the dodge button ;)


Oh and for full disclosure, this is based on an engine I already had written using the Pixel Game Engine underneath (mostly used for simple sprite drawing routines), but it was a fairly comprehensive rewrite this time round

(+1)

It's possible, it's close to dodge button so might've fat fingered and hid hud by accident haha. About the engine stuff, still pretty impressive, iirc that's still working with raw c++ but using some helper libraries, right?