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Quitting the game during a "You fell into a hole, now watch your progress reset"-cutscene causes the red screenflash when starting a new game and causes some unexpected behavior.

Just repro'd this. Great catch!! That's a nasty one. Won't get the fix into this next build coming hopefully today, but will definitely look into it for the next one!

I had a spring plot spawn in such a way that it would catapult you into a wall. Granted, one could steer away from the wall while flying up but then one would quickly find oneself above a nearby hole.

This is sort of intentional that the placement of certain plants affects their usefulness and your decision on whether to use it or not. Does it feel unfair?

This is sort of intentional that the placement of certain plants affects their usefulness and your decision on whether to use it or not. Does it feel unfair?

No, it just felt a bit awkward being catapulted into a wall.