Insert frames (using buttons at bottom) move to desired frame with WSAD and then just rotate or move something clicking one of the axes. Keyframes are automatic.
Viewing post in SpriteStack comments
I tried that but it doesn't work. When I make a new frame and move or rotate something, all of the frames are changed to it's new location/rotation. Is this a bug?
Edit: Seems it works when rotating, just not when moving.
Edit 2: Is it okay if I post some bug reports here? The feedback forums only allow 2 posts a day, which isn't very much.