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Charming game! was a bit confused as to what was interactable or not but managed to beat one of the endings (true ending). 

Yeah, if I had managed time better, I could have made a system for interactable objects that was much better. In the end objects that weren't permanently interactable or disappear often didn't get a marker.  So, a system to create and remove markers would have been far better for them if I had managed time to give me time to do that.