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(2 edits)

Spoilers below!









There's wasted potential in the FNaF sections. You could've made it so that you need to juggle between doing the Shindigs, watching the cameras, and keeping the pixelated kid/victim(s) at bay. However, I know this was made for a game jam, and I respect the work put into this. At least make it so the maze Shindig is different every night, though. It's pretty boring doing the same maze 3 times in one game.

As for the kid... maybe make it so that staring at him in the camera would fend him off, maybe even back into the previous room he was in?

(+1)

Thank you for your feedback! :)

I already had three different maze designs, one for each night. I don't know what went wrong, but this mechanic didn't work in the final product. I also tried setting up a whack-a-mole shindig for one of the nights, but that didn't seem to work. With more time, I'd be able to add it in a later update. I agree that another critical thing I was missing was a mechanic to fend off the kid, and that's something I definitely want to implement in a future update.