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Hi, just gave the demo a go (one run through the caves), found it a bit easy. I'd assume getting more fossilmons would make the game easier for metaprogression but easy enough at the start.

Traits weren't really explained, hovering them didn't do anything. I had 30 crystals most times but didn't get how it worked.

Exploring is nice, but its a bit annoying to dig through one rock, then another immediately behind it partly obscured by the black fog.


I don't really know what was going on with thorns. It should only do 5 damage but its like enemies were taking a bunch of damage off it. Frequently a bunch of 0 damage numbers exploded off an enemy.


It's a neat idea though, keep it up.

(1 edit)

Thanks for taking the time to play and leave a comment! Yeah, there are definitely a lot of things we still need to fix haha. This game is a prototype that we developed for our programming school, so since we're still students, there are many areas that would need more time to polish and improve. Unfortunately, we had to prioritize other aspects during development.

We really appreciate your feedback and will definitely take it into account. Thanks again!