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Wait. Jumping?! I got a high score of 2000-something and completely forgot about jumping. Now the game seems even more forgiving than it already was. Can't wait to see how many lasers show up once I get further! A really good modern spin on the snake with nice smooth difficulty. Both more and less difficult in good ways.

The only issue I had was the moon lasers - not entirely obvious when they stop being damaging. Also, I don't see a way to actually see my high score. Other than that it's really perfect.

Okay, I got 3349, 125! The jumping feels super smooth and responsive, and I also found out the animations are skippable. How many of those 6 days did you spend on developing the main thing, and how many on polishing? It's just such a well rounded game.