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Hey! Yeah, Blender refuses to acknowledge gif format exists :D

Here's the steps for rendering an animation:

-Provide either frame-based or video input;

-Check the "cyclic" and "auto refresh" options;

-Edit the "end time" value in the timeline to match the number of frames of your input;


-Modify the render output settings as needed (set output path, format, resolution etc)

-Render -> Render animation (default shortcut Ctrl + F12)

Hope this helps!

(+1)

Thanks! I initially did the same as you wrote here and it didn't work.

Then I realized that I was using an outdated version of Blender. After updating it to the latest one, it finally works flawlessly!