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Bug report(?) for Jester's sweets card:

When at one less than max HP, (ex: 23hp out of 24hp), sweets heals 1HP and adds 2 shield. Is it supposed to happen like that, or should it just heal 1HP and add 1 shield?

If it's intentional, my apologies. Just wanted to point it out. 

(1 edit)

Ah, yep, that description was unclear. Have changed it to "Heal +2. If above max hp, convert excess to shield" for launch! (have changed the behaviour too!)