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(+1)

I like it but I do have two small suggestions, One make the springs have friction, they're too small for the bouncy-sliding that happens on them to work, & it just makes it a chore to jump on them. Two, map the dive button to just also be a jump button. I don't know how this feels on controller, but I'm using a keyboard & it's rough on the fingers. It just feels like a weird double jump, so I'd suggest you make it that. Or dont. Not like either of these ruin this game, it's very fun, even in this demo experience. All the other controls feel nice & fluid & the artstyle is lovely.

(+1)

Thanks for checking the game out! I appreciate your feedback. I am currently working on the character controls to make them feel a bit better.