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Thank your for your comments & suggestions!

Yeah, the stream of consciousness still requires some... streamlining, uh. I guess you played the web version which was not in the scope of the gamejam because of... well, reasons (read - at least partially: lazyness). Something in the lines of what you proposed has been implemented when it comes to the main character going with his own thoughs as other people talks around him. For all the other cases I've been thinking about a bunch of things (such as turning the whole screen to b&w to give a sense of "suspension"... yeah, sort of ^_^;). Might try out them with the next release.

MC gender costomization... well that's a way more delicate matter. And not because of the amount of work it requires, because, due how the plot is going to develop, I might just swap roles between the present main character and his love interest. That, and a bunch of tweaking to the script, would pretty much made it. And, I do understand your point - I have the same issue when it comes to visual novels with a female main character, it's really hard for me to get into the part and I end up giving up - I think I could count the ones I actually read to the end on the fingers of a single hand, and I would not even have use all fingers!

The point here is, I've been writing the story with a certain personal goal and a specific plot in mind... an *extremely* personal goal and a rather personal plot, both of which *might* become a bit clearer by the time the full chapter #2 is released. A female main character would made getting into the story quite difficult *for me*, and ultimately betray the reason why I've started writing it. So... well, I regret to inform you this is a "can't do, sorry =\".

It's a shame this might make my project less appealing to you. Still, just getting your comment already is more than I could ask for, so... yeah, thanks again ^^