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Really fun space game that uses elements of Vampire survivors' passive shooting, plus an asteroids-neon aesthetic. This does, as other people mentioned, feel like a full game, something on its way to being completed and enjoyed. I think there are some minor tweaks that need addressing, such as the sluggish movement. Yes, the movement gets better as you upgrade, but I think a little crispness in turning, or a reversing mechanic, would be cool.

I love the UI and images, but I think they could use a little text to help the user know exactly what they're clicking. And, the health and experience bars are nearly hidden in the shadows.

Those are just nitpicks. This is a great game!

Thank you for your helpful suggestions and kind words! Regarding text: There is an issue with invisible text in some browsers, if it's that what you meant: it doesn't happen in the Windows version and probably also not on Firefox. We will look into all that to fix it for the post-jam version!