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Love It! Nice work. Got me on a good jump scare too! A lot of nice systems and work here. Congrats on winning the competition, now I can say 3DObject played a part in an Award Winning Game! It's a great showcase, I'll make a dev log about it.

Feels very complete for a first game. Are you using high quality or low quality scaling? Low quality could help with perf if you are using high, with some image degradation, but might be ok for this image style. Good luck on future games! Also any feedback from using the addon is welcome.

On perf, one thing I do for perf is play with culling distant objects, or objects in non visible rooms (but within the viewport).

yeah i originally had a culling system for the 3d trees but it wasn't enough so i switched it to 2d. If i employed that system for the rest of the games 3d objects I'm sure it would perform better as well. The code wasnt very good though i must admit since it would have to scroll through each tree id and check if it was in distance or not.

damn bro, good job! was good